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  • Committer: mmach
  • Date: 2022-09-22 19:56:13 UTC
  • Revision ID: netbit73@gmail.com-20220922195613-wtik9mmy20tmor0i
2022-09-22 21:17:09

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1
 
/*
2
 
 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3
 
 *
4
 
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 
 * copy of this software and associated documentation files (the "Software"),
6
 
 * to deal in the Software without restriction, including without limitation
7
 
 * on the rights to use, copy, modify, merge, publish, distribute, sub
8
 
 * license, and/or sell copies of the Software, and to permit persons to whom
9
 
 * the Software is furnished to do so, subject to the following conditions:
10
 
 *
11
 
 * The above copyright notice and this permission notice (including the next
12
 
 * paragraph) shall be included in all copies or substantial portions of the
13
 
 * Software.
14
 
 *
15
 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18
 
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19
 
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20
 
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21
 
 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
 
 
23
 
#include "draw/draw_context.h"
24
 
 
25
 
#include "util/u_memory.h"
26
 
#include "util/u_sampler.h"
27
 
#include "util/simple_list.h"
28
 
#include "util/u_upload_mgr.h"
29
 
#include "util/os_time.h"
30
 
#include "vl/vl_decoder.h"
31
 
#include "vl/vl_video_buffer.h"
32
 
 
33
 
#include "r300_cb.h"
34
 
#include "r300_context.h"
35
 
#include "r300_emit.h"
36
 
#include "r300_screen.h"
37
 
#include "r300_screen_buffer.h"
38
 
#include "compiler/radeon_regalloc.h"
39
 
 
40
 
#include <inttypes.h>
41
 
 
42
 
static void r300_release_referenced_objects(struct r300_context *r300)
43
 
{
44
 
    struct pipe_framebuffer_state *fb =
45
 
            (struct pipe_framebuffer_state*)r300->fb_state.state;
46
 
    struct r300_textures_state *textures =
47
 
            (struct r300_textures_state*)r300->textures_state.state;
48
 
    unsigned i;
49
 
 
50
 
    /* Framebuffer state. */
51
 
    util_unreference_framebuffer_state(fb);
52
 
 
53
 
    /* Textures. */
54
 
    for (i = 0; i < textures->sampler_view_count; i++)
55
 
        pipe_sampler_view_reference(
56
 
                (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
57
 
 
58
 
    /* The special dummy texture for texkill. */
59
 
    if (r300->texkill_sampler) {
60
 
        pipe_sampler_view_reference(
61
 
                (struct pipe_sampler_view**)&r300->texkill_sampler,
62
 
                NULL);
63
 
    }
64
 
 
65
 
    /* Manually-created vertex buffers. */
66
 
    pipe_vertex_buffer_unreference(&r300->dummy_vb);
67
 
    pb_reference(&r300->vbo, NULL);
68
 
 
69
 
    r300->context.delete_depth_stencil_alpha_state(&r300->context,
70
 
                                                   r300->dsa_decompress_zmask);
71
 
}
72
 
 
73
 
static void r300_destroy_context(struct pipe_context* context)
74
 
{
75
 
    struct r300_context* r300 = r300_context(context);
76
 
 
77
 
    if (r300->cs.priv && r300->hyperz_enabled) {
78
 
        r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_HYPERZ_ACCESS, FALSE);
79
 
    }
80
 
    if (r300->cs.priv && r300->cmask_access) {
81
 
        r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_CMASK_ACCESS, FALSE);
82
 
    }
83
 
 
84
 
    if (r300->blitter)
85
 
        util_blitter_destroy(r300->blitter);
86
 
    if (r300->draw)
87
 
        draw_destroy(r300->draw);
88
 
 
89
 
    if (r300->uploader)
90
 
        u_upload_destroy(r300->uploader);
91
 
    if (r300->context.stream_uploader)
92
 
        u_upload_destroy(r300->context.stream_uploader);
93
 
 
94
 
    /* XXX: This function assumes r300->query_list was initialized */
95
 
    r300_release_referenced_objects(r300);
96
 
 
97
 
    r300->rws->cs_destroy(&r300->cs);
98
 
    if (r300->ctx)
99
 
        r300->rws->ctx_destroy(r300->ctx);
100
 
 
101
 
    rc_destroy_regalloc_state(&r300->fs_regalloc_state);
102
 
 
103
 
    /* XXX: No way to tell if this was initialized or not? */
104
 
    slab_destroy_child(&r300->pool_transfers);
105
 
 
106
 
    /* Free the structs allocated in r300_setup_atoms() */
107
 
    if (r300->aa_state.state) {
108
 
        FREE(r300->aa_state.state);
109
 
        FREE(r300->blend_color_state.state);
110
 
        FREE(r300->clip_state.state);
111
 
        FREE(r300->fb_state.state);
112
 
        FREE(r300->gpu_flush.state);
113
 
        FREE(r300->hyperz_state.state);
114
 
        FREE(r300->invariant_state.state);
115
 
        FREE(r300->rs_block_state.state);
116
 
        FREE(r300->sample_mask.state);
117
 
        FREE(r300->scissor_state.state);
118
 
        FREE(r300->textures_state.state);
119
 
        FREE(r300->vap_invariant_state.state);
120
 
        FREE(r300->viewport_state.state);
121
 
        FREE(r300->ztop_state.state);
122
 
        FREE(r300->fs_constants.state);
123
 
        FREE(r300->vs_constants.state);
124
 
        if (!r300->screen->caps.has_tcl) {
125
 
            FREE(r300->vertex_stream_state.state);
126
 
        }
127
 
    }
128
 
    FREE(r300);
129
 
}
130
 
 
131
 
static void r300_flush_callback(void *data, unsigned flags,
132
 
                                struct pipe_fence_handle **fence)
133
 
{
134
 
    struct r300_context* const cs_context_copy = data;
135
 
 
136
 
    r300_flush(&cs_context_copy->context, flags, fence);
137
 
}
138
 
 
139
 
#define R300_INIT_ATOM(atomname, atomsize) \
140
 
 do { \
141
 
    r300->atomname.name = #atomname; \
142
 
    r300->atomname.state = NULL; \
143
 
    r300->atomname.size = atomsize; \
144
 
    r300->atomname.emit = r300_emit_##atomname; \
145
 
    r300->atomname.dirty = FALSE; \
146
 
 } while (0)
147
 
 
148
 
#define R300_ALLOC_ATOM(atomname, statetype) \
149
 
do { \
150
 
    r300->atomname.state = CALLOC_STRUCT(statetype); \
151
 
    if (r300->atomname.state == NULL) \
152
 
        return FALSE; \
153
 
} while (0)
154
 
 
155
 
static boolean r300_setup_atoms(struct r300_context* r300)
156
 
{
157
 
    boolean is_rv350 = r300->screen->caps.is_rv350;
158
 
    boolean is_r500 = r300->screen->caps.is_r500;
159
 
    boolean has_tcl = r300->screen->caps.has_tcl;
160
 
 
161
 
    /* Create the actual atom list.
162
 
     *
163
 
     * Some atoms never change size, others change every emit - those have
164
 
     * the size of 0 here.
165
 
     *
166
 
     * NOTE: The framebuffer state is split into these atoms:
167
 
     * - gpu_flush          (unpipelined regs)
168
 
     * - aa_state           (unpipelined regs)
169
 
     * - fb_state           (unpipelined regs)
170
 
     * - hyperz_state       (unpipelined regs followed by pipelined ones)
171
 
     * - fb_state_pipelined (pipelined regs)
172
 
     * The motivation behind this is to be able to emit a strict
173
 
     * subset of the regs, and to have reasonable register ordering. */
174
 
    /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
175
 
    R300_INIT_ATOM(gpu_flush, 9);
176
 
    R300_INIT_ATOM(aa_state, 4);
177
 
    R300_INIT_ATOM(fb_state, 0);
178
 
    R300_INIT_ATOM(hyperz_state, is_r500 || is_rv350 ? 10 : 8);
179
 
    /* ZB (unpipelined), SC. */
180
 
    R300_INIT_ATOM(ztop_state, 2);
181
 
    /* ZB, FG. */
182
 
    R300_INIT_ATOM(dsa_state, is_r500 ? 10 : 6);
183
 
    /* RB3D. */
184
 
    R300_INIT_ATOM(blend_state, 8);
185
 
    R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
186
 
    /* SC. */
187
 
    R300_INIT_ATOM(sample_mask, 2);
188
 
    R300_INIT_ATOM(scissor_state, 3);
189
 
    /* GB, FG, GA, SU, SC, RB3D. */
190
 
    R300_INIT_ATOM(invariant_state, 14 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
191
 
    /* VAP. */
192
 
    R300_INIT_ATOM(viewport_state, 9);
193
 
    R300_INIT_ATOM(pvs_flush, 2);
194
 
    R300_INIT_ATOM(vap_invariant_state, is_r500 || !has_tcl ? 11 : 9);
195
 
    R300_INIT_ATOM(vertex_stream_state, 0);
196
 
    R300_INIT_ATOM(vs_state, 0);
197
 
    R300_INIT_ATOM(vs_constants, 0);
198
 
    R300_INIT_ATOM(clip_state, has_tcl ? 3 + (6 * 4) : 0);
199
 
    /* VAP, RS, GA, GB, SU, SC. */
200
 
    R300_INIT_ATOM(rs_block_state, 0);
201
 
    R300_INIT_ATOM(rs_state, 0);
202
 
    /* SC, US. */
203
 
    R300_INIT_ATOM(fb_state_pipelined, 8);
204
 
    /* US. */
205
 
    R300_INIT_ATOM(fs, 0);
206
 
    R300_INIT_ATOM(fs_rc_constant_state, 0);
207
 
    R300_INIT_ATOM(fs_constants, 0);
208
 
    /* TX. */
209
 
    R300_INIT_ATOM(texture_cache_inval, 2);
210
 
    R300_INIT_ATOM(textures_state, 0);
211
 
    /* Clear commands */
212
 
    R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0);
213
 
    R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0);
214
 
    R300_INIT_ATOM(cmask_clear, 4);
215
 
    /* ZB (unpipelined), SU. */
216
 
    R300_INIT_ATOM(query_start, 4);
217
 
 
218
 
    /* Replace emission functions for r500. */
219
 
    if (is_r500) {
220
 
        r300->fs.emit = r500_emit_fs;
221
 
        r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
222
 
        r300->fs_constants.emit = r500_emit_fs_constants;
223
 
    }
224
 
 
225
 
    /* Some non-CSO atoms need explicit space to store the state locally. */
226
 
    R300_ALLOC_ATOM(aa_state, r300_aa_state);
227
 
    R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
228
 
    R300_ALLOC_ATOM(clip_state, r300_clip_state);
229
 
    R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
230
 
    R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
231
 
    R300_ALLOC_ATOM(textures_state, r300_textures_state);
232
 
    R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
233
 
    R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
234
 
    R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
235
 
    R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
236
 
    R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
237
 
    r300->sample_mask.state = malloc(4);
238
 
    R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
239
 
    R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
240
 
    R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
241
 
    R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
242
 
    if (!r300->screen->caps.has_tcl) {
243
 
        R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
244
 
    }
245
 
 
246
 
    /* Some non-CSO atoms don't use the state pointer. */
247
 
    r300->fb_state_pipelined.allow_null_state = TRUE;
248
 
    r300->fs_rc_constant_state.allow_null_state = TRUE;
249
 
    r300->pvs_flush.allow_null_state = TRUE;
250
 
    r300->query_start.allow_null_state = TRUE;
251
 
    r300->texture_cache_inval.allow_null_state = TRUE;
252
 
 
253
 
    /* Some states must be marked as dirty here to properly set up
254
 
     * hardware in the first command stream. */
255
 
    r300_mark_atom_dirty(r300, &r300->invariant_state);
256
 
    r300_mark_atom_dirty(r300, &r300->pvs_flush);
257
 
    r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
258
 
    r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
259
 
    r300_mark_atom_dirty(r300, &r300->textures_state);
260
 
 
261
 
    return TRUE;
262
 
}
263
 
 
264
 
/* Not every gallium frontend calls every driver function before the first draw
265
 
 * call and we must initialize the command buffers somehow. */
266
 
static void r300_init_states(struct pipe_context *pipe)
267
 
{
268
 
    struct r300_context *r300 = r300_context(pipe);
269
 
    struct pipe_blend_color bc = {{0}};
270
 
    struct pipe_clip_state cs = {{{0}}};
271
 
    struct pipe_scissor_state ss = {0};
272
 
    struct r300_gpu_flush *gpuflush =
273
 
            (struct r300_gpu_flush*)r300->gpu_flush.state;
274
 
    struct r300_vap_invariant_state *vap_invariant =
275
 
            (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
276
 
    struct r300_invariant_state *invariant =
277
 
            (struct r300_invariant_state*)r300->invariant_state.state;
278
 
 
279
 
    CB_LOCALS;
280
 
 
281
 
    pipe->set_blend_color(pipe, &bc);
282
 
    pipe->set_clip_state(pipe, &cs);
283
 
    pipe->set_scissor_states(pipe, 0, 1, &ss);
284
 
    pipe->set_sample_mask(pipe, ~0);
285
 
 
286
 
    /* Initialize the GPU flush. */
287
 
    {
288
 
        BEGIN_CB(gpuflush->cb_flush_clean, 6);
289
 
 
290
 
        /* Flush and free renderbuffer caches. */
291
 
        OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
292
 
            R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
293
 
            R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
294
 
        OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
295
 
            R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
296
 
            R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
297
 
 
298
 
        /* Wait until the GPU is idle.
299
 
         * This fixes random pixels sometimes appearing probably caused
300
 
         * by incomplete rendering. */
301
 
        OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
302
 
        END_CB;
303
 
    }
304
 
 
305
 
    /* Initialize the VAP invariant state. */
306
 
    {
307
 
        BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size);
308
 
        OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
309
 
        OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
310
 
        OUT_CB_32F(1.0);
311
 
        OUT_CB_32F(1.0);
312
 
        OUT_CB_32F(1.0);
313
 
        OUT_CB_32F(1.0);
314
 
        OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
315
 
 
316
 
        if (r300->screen->caps.is_r500) {
317
 
            OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0);
318
 
        } else if (!r300->screen->caps.has_tcl) {
319
 
            /* RSxxx:
320
 
             * Static VAP setup since r300_emit_vs_state() is never called.
321
 
             */
322
 
            OUT_CB_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) |
323
 
                                      R300_PVS_NUM_CNTLRS(5) |
324
 
                                      R300_PVS_NUM_FPUS(2) |
325
 
                                      R300_PVS_VF_MAX_VTX_NUM(5));
326
 
        }
327
 
        END_CB;
328
 
    }
329
 
 
330
 
    /* Initialize the invariant state. */
331
 
    {
332
 
        BEGIN_CB(invariant->cb, r300->invariant_state.size);
333
 
        OUT_CB_REG(R300_GB_SELECT, 0);
334
 
        OUT_CB_REG(R300_FG_FOG_BLEND, 0);
335
 
        OUT_CB_REG(R300_GA_OFFSET, 0);
336
 
        OUT_CB_REG(R300_SU_TEX_WRAP, 0);
337
 
        OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
338
 
        OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
339
 
        OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
340
 
 
341
 
        if (r300->screen->caps.is_rv350) {
342
 
            OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
343
 
            OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
344
 
        }
345
 
 
346
 
        if (r300->screen->caps.is_r500) {
347
 
            OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0);
348
 
            OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0);
349
 
        }
350
 
        END_CB;
351
 
    }
352
 
 
353
 
    /* Initialize the hyperz state. */
354
 
    {
355
 
        struct r300_hyperz_state *hyperz =
356
 
            (struct r300_hyperz_state*)r300->hyperz_state.state;
357
 
        BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
358
 
        OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
359
 
                   R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
360
 
        OUT_CB_REG(R300_ZB_BW_CNTL, 0);
361
 
        OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
362
 
        OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
363
 
 
364
 
        if (r300->screen->caps.is_r500 || r300->screen->caps.is_rv350) {
365
 
            OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
366
 
        }
367
 
        END_CB;
368
 
    }
369
 
}
370
 
 
371
 
static void
372
 
r300_set_debug_callback(struct pipe_context *context,
373
 
                        const struct util_debug_callback *cb)
374
 
{
375
 
    struct r300_context *r300 = r300_context(context);
376
 
 
377
 
    if (cb)
378
 
        r300->debug = *cb;
379
 
    else
380
 
        memset(&r300->debug, 0, sizeof(r300->debug));
381
 
}
382
 
 
383
 
struct pipe_context* r300_create_context(struct pipe_screen* screen,
384
 
                                         void *priv, unsigned flags)
385
 
{
386
 
    struct r300_context* r300 = CALLOC_STRUCT(r300_context);
387
 
    struct r300_screen* r300screen = r300_screen(screen);
388
 
    struct radeon_winsys *rws = r300screen->rws;
389
 
 
390
 
    if (!r300)
391
 
        return NULL;
392
 
 
393
 
    r300->rws = rws;
394
 
    r300->screen = r300screen;
395
 
 
396
 
    r300->context.screen = screen;
397
 
    r300->context.priv = priv;
398
 
    r300->context.set_debug_callback = r300_set_debug_callback;
399
 
 
400
 
    r300->context.destroy = r300_destroy_context;
401
 
 
402
 
    slab_create_child(&r300->pool_transfers, &r300screen->pool_transfers);
403
 
 
404
 
    r300->ctx = rws->ctx_create(rws);
405
 
    if (!r300->ctx)
406
 
        goto fail;
407
 
 
408
 
 
409
 
    if (!rws->cs_create(&r300->cs, r300->ctx, RING_GFX, r300_flush_callback, r300, false))
410
 
        goto fail;
411
 
 
412
 
    if (!r300screen->caps.has_tcl) {
413
 
        /* Create a Draw. This is used for SW TCL. */
414
 
        r300->draw = draw_create(&r300->context);
415
 
        if (r300->draw == NULL)
416
 
            goto fail;
417
 
        /* Enable our renderer. */
418
 
        draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
419
 
        /* Disable converting points/lines to triangles. */
420
 
        draw_wide_line_threshold(r300->draw, 10000000.f);
421
 
        draw_wide_point_threshold(r300->draw, 10000000.f);
422
 
        draw_wide_point_sprites(r300->draw, FALSE);
423
 
        draw_enable_line_stipple(r300->draw, TRUE);
424
 
        draw_enable_point_sprites(r300->draw, FALSE);
425
 
    }
426
 
 
427
 
    if (!r300_setup_atoms(r300))
428
 
        goto fail;
429
 
 
430
 
    r300_init_blit_functions(r300);
431
 
    r300_init_flush_functions(r300);
432
 
    r300_init_query_functions(r300);
433
 
    r300_init_state_functions(r300);
434
 
    r300_init_resource_functions(r300);
435
 
    r300_init_render_functions(r300);
436
 
    r300_init_states(&r300->context);
437
 
 
438
 
    r300->context.create_video_codec = vl_create_decoder;
439
 
    r300->context.create_video_buffer = vl_video_buffer_create;
440
 
 
441
 
    r300->uploader = u_upload_create(&r300->context, 128 * 1024,
442
 
                                     PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM, 0);
443
 
    r300->context.stream_uploader = u_upload_create(&r300->context, 1024 * 1024,
444
 
                                                    0, PIPE_USAGE_STREAM, 0);
445
 
    r300->context.const_uploader = u_upload_create(&r300->context, 1024 * 1024,
446
 
                                                   PIPE_BIND_CONSTANT_BUFFER,
447
 
                                                   PIPE_USAGE_STREAM, 0);
448
 
 
449
 
    r300->blitter = util_blitter_create(&r300->context);
450
 
    if (r300->blitter == NULL)
451
 
        goto fail;
452
 
    r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
453
 
 
454
 
    /* The KIL opcode needs the first texture unit to be enabled
455
 
     * on r3xx-r4xx. In order to calm down the CS checker, we bind this
456
 
     * dummy texture there. */
457
 
    if (!r300->screen->caps.is_r500) {
458
 
        struct pipe_resource *tex;
459
 
        struct pipe_resource rtempl = {0};
460
 
        struct pipe_sampler_view vtempl = {0};
461
 
 
462
 
        rtempl.target = PIPE_TEXTURE_2D;
463
 
        rtempl.format = PIPE_FORMAT_I8_UNORM;
464
 
        rtempl.usage = PIPE_USAGE_IMMUTABLE;
465
 
        rtempl.width0 = 1;
466
 
        rtempl.height0 = 1;
467
 
        rtempl.depth0 = 1;
468
 
        tex = screen->resource_create(screen, &rtempl);
469
 
 
470
 
        u_sampler_view_default_template(&vtempl, tex, tex->format);
471
 
 
472
 
        r300->texkill_sampler = (struct r300_sampler_view*)
473
 
            r300->context.create_sampler_view(&r300->context, tex, &vtempl);
474
 
 
475
 
        pipe_resource_reference(&tex, NULL);
476
 
    }
477
 
 
478
 
    if (r300screen->caps.has_tcl) {
479
 
        struct pipe_resource vb;
480
 
        memset(&vb, 0, sizeof(vb));
481
 
        vb.target = PIPE_BUFFER;
482
 
        vb.format = PIPE_FORMAT_R8_UNORM;
483
 
        vb.usage = PIPE_USAGE_DEFAULT;
484
 
        vb.width0 = sizeof(float) * 16;
485
 
        vb.height0 = 1;
486
 
        vb.depth0 = 1;
487
 
 
488
 
        r300->dummy_vb.buffer.resource = screen->resource_create(screen, &vb);
489
 
        r300->context.set_vertex_buffers(&r300->context, 0, 1, 0, false, &r300->dummy_vb);
490
 
    }
491
 
 
492
 
    {
493
 
        struct pipe_depth_stencil_alpha_state dsa;
494
 
        memset(&dsa, 0, sizeof(dsa));
495
 
        dsa.depth_writemask = 1;
496
 
 
497
 
        r300->dsa_decompress_zmask =
498
 
            r300->context.create_depth_stencil_alpha_state(&r300->context,
499
 
                                                           &dsa);
500
 
    }
501
 
 
502
 
    r300->hyperz_time_of_last_flush = os_time_get();
503
 
 
504
 
    /* Register allocator state */
505
 
    rc_init_regalloc_state(&r300->fs_regalloc_state);
506
 
 
507
 
    /* Print driver info. */
508
 
#ifdef DEBUG
509
 
    {
510
 
#else
511
 
    if (DBG_ON(r300, DBG_INFO)) {
512
 
#endif
513
 
        fprintf(stderr,
514
 
                "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
515
 
                "r300: GART size: %"PRIu64" MB, VRAM size: %"PRIu64" MB\n"
516
 
                "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n",
517
 
                r300->screen->info.drm_major,
518
 
                r300->screen->info.drm_minor,
519
 
                r300->screen->info.drm_patchlevel,
520
 
                screen->get_name(screen),
521
 
                r300->screen->info.pci_id,
522
 
                r300->screen->info.r300_num_gb_pipes,
523
 
                r300->screen->info.r300_num_z_pipes,
524
 
                r300->screen->info.gart_size >> 20,
525
 
                r300->screen->info.vram_size >> 20,
526
 
                "YES", /* XXX really? */
527
 
                r300->screen->caps.zmask_ram ? "YES" : "NO",
528
 
                r300->screen->caps.hiz_ram ? "YES" : "NO");
529
 
    }
530
 
 
531
 
    return &r300->context;
532
 
 
533
 
fail:
534
 
    r300_destroy_context(&r300->context);
535
 
    return NULL;
536
 
}