2
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
6
<category name="GL_ARB_depth_buffer_float" number="43">
8
<enum name="DEPTH_COMPONENT32F" value = "0x8CAC"/>
9
<enum name="DEPTH32F_STENCIL8" value = "0x8CAD"/>
11
<enum name="FLOAT_32_UNSIGNED_INT_24_8_REV" value = "0x8DAD"/>