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/**************************************************************************
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* Copyright 2007 VMware, Inc.
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* Copyright (c) 2010 VMware, Inc.
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************/
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#include "main/formats.h"
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#include "main/glheader.h"
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#include "pipe/p_format.h"
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extern enum pipe_format
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st_mesa_format_to_pipe_format(const struct st_context *st, mesa_format mesaFormat);
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st_pipe_format_to_mesa_format(enum pipe_format pipeFormat);
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extern enum pipe_format
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st_choose_format(struct st_context *st, GLenum internalFormat,
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GLenum format, GLenum type,
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enum pipe_texture_target target, unsigned sample_count,
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unsigned storage_sample_count,
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unsigned bindings, bool swap_bytes, bool allow_dxt);
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extern enum pipe_format
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st_choose_matching_format_noverify(struct st_context *st,
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GLenum format, GLenum type, GLboolean swapBytes);
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extern enum pipe_format
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st_choose_matching_format(struct st_context *st, unsigned bind,
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GLenum format, GLenum type, GLboolean swapBytes);
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st_ChooseTextureFormat(struct gl_context * ctx, GLenum target,
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GLenum format, GLenum type);
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st_QueryInternalFormat(struct gl_context *ctx, GLenum target,
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GLenum internalFormat, GLenum pname, GLint *params);
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st_translate_color(union pipe_color_union *color,
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GLenum baseFormat, GLboolean is_integer);
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#endif /* ST_FORMAT_H */