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  • Committer: mmach
  • Date: 2022-09-22 19:56:13 UTC
  • Revision ID: netbit73@gmail.com-20220922195613-wtik9mmy20tmor0i
2022-09-22 21:17:09

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Lines of Context:
1
 
KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_int_depth_component16,Fail
2
 
KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_int_depth_component24,Fail
3
 
KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_short_depth_component16,Fail
4
 
KHR-GLES2.core.internalformat.texture2d.rgb_float_rgb32f,Fail
5
 
KHR-GLES2.core.internalformat.texture2d.rgb_float_rgb32f_linear,Fail
6
 
KHR-GLES2.core.internalformat.texture2d.rgba_float_rgba32f,Fail
7
 
KHR-GLES2.core.internalformat.texture2d.rgba_float_rgba32f_linear,Fail
8
 
 
9
 
# Missing the red triangle
10
 
dEQP-GLES2.functional.clip_control.depth_mode_zero_to_one,Fail
11
 
 
12
 
# Clipped wide primitives not rendered when the ceneter is offscreen
13
 
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
14
 
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
15
 
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
16
 
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
17
 
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
18
 
 
19
 
# Bad slope of clipped triangles
20
 
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_neg_z,Fail
21
 
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z,Fail
22
 
 
23
 
# RGB/RGBA half float should be incomplete, tested as complete.
24
 
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes,Fail
25
 
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_half_float_oes,Fail
26
 
 
27
 
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide,Fail
28
 
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide,Fail
29
 
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide,Fail
30
 
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide,Fail
31
 
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide,Fail
32
 
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide,Fail
33
 
 
34
 
dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod,Fail
35
 
 
36
 
# Subpixel precision errors
37
 
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_l8_npot,Fail
38
 
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgb888_npot,Fail
39
 
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba4444_npot,Fail
40
 
dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba8888_npot,Fail
41
 
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_l8_npot,Fail
42
 
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgb888_npot,Fail
43
 
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgba4444_npot,Fail
44
 
dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgba8888_npot,Fail
45
 
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_l8_npot,Fail
46
 
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgb888_npot,Fail
47
 
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba4444_npot,Fail
48
 
dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba8888_npot,Fail
49
 
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_l8_npot,Fail
50
 
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgb888_npot,Fail
51
 
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgba4444_npot,Fail
52
 
dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgba8888_npot,Fail
53
 
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
54
 
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
55
 
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
56
 
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
57
 
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
58
 
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail
59
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp,Fail
60
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror,Fail
61
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp,Fail
62
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror,Fail
63
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp,Fail
64
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror,Fail
65
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat,Fail
66
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp,Fail
67
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror,Fail
68
 
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat,Fail
69
 
dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_clamp,Fail
70
 
dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_mirror,Fail
71
 
dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_repeat,Fail
72
 
dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_clamp,Fail
73
 
dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_mirror,Fail
74
 
dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_repeat,Fail
75
 
 
76
 
# No info, just piglit fail result.
77
 
shaders@glsl-bug-110796,Fail
78
 
 
79
 
# "glsl-routing: ../src/intel/compiler/brw_fs_visitor.cpp:155: fs_reg fs_visitor::interp_reg(int, int): Assertion `prog_data->urb_setup[location] >= 0' failed."
80
 
shaders@glsl-routing,Crash
81
 
 
82
 
# Regression from i965
83
 
# "glCallLists(bitmaps) failed
84
 
#  glCallLists(bitmaps) inside display list failed"
85
 
spec@!opengl 1.0@gl-1.0-dlist-bitmap,Fail
86
 
 
87
 
# frontbuffer reading failures?
88
 
spec@!opengl 1.0@gl-1.0-swapbuffers-behavior,Fail
89
 
spec@!opengl 1.1@read-front,Fail
90
 
spec@!opengl 1.1@read-front clear-front-first,Fail
91
 
spec@!opengl 1.1@windowoverlap,Fail
92
 
 
93
 
# Regression from i965
94
 
spec@!opengl 1.1@depthstencil-default_fb-blit,Fail
95
 
 
96
 
spec@!opengl 1.1@line-aa-width,Fail
97
 
spec@!opengl 1.1@linestipple,Fail
98
 
spec@!opengl 1.1@linestipple@Factor 2x,Fail
99
 
spec@!opengl 1.1@linestipple@Factor 3x,Fail
100
 
spec@!opengl 1.1@linestipple@Line loop,Fail
101
 
spec@!opengl 1.1@linestipple@Line strip,Fail
102
 
 
103
 
# abort()s submitting batchbuffer on context close, after some GL_OOMs.
104
 
spec@!opengl 1.1@max-texture-size,Crash
105
 
 
106
 
spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
107
 
 
108
 
# Regression from i965
109
 
# "Unexpected GL error: GL_INVALID_VALUE 0x501"
110
 
spec@!opengl 2.0@max-samplers,Fail
111
 
spec@!opengl 2.0@max-samplers border,Fail
112
 
 
113
 
# Regression from i965
114
 
# "data not copied"
115
 
spec@arb_copy_buffer@targets,Fail
116
 
 
117
 
# "../src/mesa/state_tracker/st_cb_copyimage.c:309:swizzled_copy: Assertion `src_desc->block.bits == dst_desc->block.bits' failed."
118
 
spec@arb_copy_image@arb_copy_image-formats,Crash
119
 
 
120
 
# Regression from i965
121
 
spec@arb_depth_buffer_float@fbo-generatemipmap-formats,Fail
122
 
spec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F,Fail
123
 
spec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F NPOT,Fail
124
 
 
125
 
spec@arb_depth_buffer_float@texwrap formats bordercolor,Fail
126
 
spec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled,Fail
127
 
spec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH32F_STENCIL8- swizzled- border color only,Fail
128
 
spec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT32F- swizzled- border color only,Fail
129
 
spec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH32F_STENCIL8- border color only,Fail
130
 
spec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH_COMPONENT32F- border color only,Fail
131
 
 
132
 
# test bug: "Failed to compile fragment shader: 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES"
133
 
spec@arb_framebuffer_object@fbo-drawbuffers-none use_frag_out,Fail
134
 
 
135
 
# "Left: textureCube, Right: textureCubeGradARB
136
 
#  Probe color at (80,78)
137
 
#    Left: 0.678431 0.333333 0.000000 1.000000
138
 
#    Right: 0.647059 0.349020 0.000000 1.000000"
139
 
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
140
 
 
141
 
# Regression from i965
142
 
spec@arb_texture_cube_map@copyteximage cube,Fail
143
 
 
144
 
# Regressions from i965: i965 would demote these 32-bit internalformats to
145
 
# 16-bit so that texture filtering worked, since GL 2.1 let you do that.
146
 
# Crocus instead decided to follow r300 and other GL2 hardware in using the
147
 
# requested size for storage even if the HW can't filter textures with it.
148
 
spec@arb_texture_float@fbo-blending-formats,Fail
149
 
spec@arb_texture_float@fbo-blending-formats@GL_LUMINANCE32F_ARB,Fail
150
 
spec@arb_texture_rg@fbo-blending-formats-float,Fail
151
 
spec@arb_texture_rg@fbo-blending-formats-float@GL_RG32F,Fail
152
 
spec@arb_texture_float@texwrap formats bordercolor,Fail
153
 
spec@arb_texture_float@texwrap formats bordercolor-swizzled,Fail
154
 
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_INTENSITY32F_ARB- swizzled- border color only,Fail
155
 
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE32F_ARB- swizzled- border color only,Fail
156
 
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE_ALPHA32F_ARB- swizzled- border color only,Fail
157
 
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGB32F- swizzled- border color only,Fail
158
 
spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGBA32F- swizzled- border color only,Fail
159
 
spec@arb_texture_float@texwrap formats bordercolor@GL_INTENSITY32F_ARB- border color only,Fail
160
 
spec@arb_texture_float@texwrap formats bordercolor@GL_LUMINANCE32F_ARB- border color only,Fail
161
 
spec@arb_texture_float@texwrap formats bordercolor@GL_LUMINANCE_ALPHA32F_ARB- border color only,Fail
162
 
spec@arb_texture_float@texwrap formats bordercolor@GL_RGB32F- border color only,Fail
163
 
spec@arb_texture_float@texwrap formats bordercolor@GL_RGBA32F- border color only,Fail
164
 
spec@arb_texture_rg@texwrap formats-float bordercolor,Fail
165
 
spec@arb_texture_rg@texwrap formats-float bordercolor-swizzled,Fail
166
 
spec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_R32F- swizzled- border color only,Fail
167
 
spec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_RG32F- swizzled- border color only,Fail
168
 
spec@arb_texture_rg@texwrap formats-float bordercolor@GL_R32F- border color only,Fail
169
 
spec@arb_texture_rg@texwrap formats-float bordercolor@GL_RG32F- border color only,Fail
170
 
 
171
 
# test bug: "ERROR - Duplicate subtest found, marking test failed: cube array texture"
172
 
spec@arb_texture_storage@texture-storage@cube array texture,Fail
173
 
 
174
 
# Regression from i965
175
 
spec@arb_vertex_buffer_object@vbo-subdata-many drawarrays,Fail
176
 
spec@arb_vertex_buffer_object@vbo-subdata-many drawelements,Fail
177
 
 
178
 
spec@egl 1.4@eglterminate then unbind context,Fail
179
 
 
180
 
spec@egl_ext_protected_content@conformance,Fail
181
 
 
182
 
# "piglit: error: failed to get EGLConfig: EGL_NOT_INITIALIZED(0x3001)"
183
 
spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
184
 
spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail
185
 
 
186
 
# "eglInitialize() failed"
187
 
spec@egl_khr_surfaceless_context@viewport,Fail
188
 
 
189
 
# Regression from i965
190
 
spec@ext_draw_buffers2@fbo-drawbuffers2-blend,Fail
191
 
 
192
 
# "Failed blit src(0,0;1,1) - dst(0,0;2147483647,2147483647)
193
 
#  Failed blit src(0,0;40,40) - dst(0,0;134217727,134217727)
194
 
#  Failed blit src(0,0;40,40) - dst(0,0;2147483647,2147483647)
195
 
#  Failed blit src(0,0;80,80) - dst(0,0;134217727,134217727)
196
 
#  Failed blit src(0,0;80,80) - dst(0,0;2147483647,2147483647)
197
 
#  Failed blit src(0,0;160,160) - dst(0,0;134217727,134217727)
198
 
#  Failed blit src(0,0;160,160) - dst(0,0;2147483647,2147483647)
199
 
#  Failed blit src(0,0;2147483647,2147483647) - dst(0,0;2147483647,2147483647)"
200
 
spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
201
 
 
202
 
# "../src/mesa/state_tracker/st_atom_blend.c:156:blend_per_rt: Assertion `st->has_indep_blend_func' failed."
203
 
spec@ext_framebuffer_object@fbo-blending-format-quirks,Crash
204
 
 
205
 
# "piglit: error: Failed at level 1, slice 1"
206
 
spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-isampler3d,Fail
207
 
spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-sampler3d,Fail
208
 
spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-usampler3d,Fail
209
 
spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-isampler3d,Fail
210
 
spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-sampler3d,Fail
211
 
spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-usampler3d,Fail
212
 
spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-isampler3d,Fail
213
 
spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-sampler3d,Fail
214
 
spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-usampler3d,Fail
215
 
spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-isampler3d,Fail
216
 
spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-sampler3d,Fail
217
 
spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-usampler3d,Fail
218
 
 
219
 
# "Stopping after 100 failures
220
 
#  Summary: -1/100 passed"
221
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() 1darrayshadow,Fail
222
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() 2darrayshadow,Fail
223
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() cubeshadow,Fail
224
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture(bias) 1darrayshadow,Fail
225
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture(bias) 2darrayshadow,Fail
226
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture(bias) cubeshadow,Fail
227
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad 1darrayshadow,Fail
228
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad 2darray,Crash
229
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad 2darrayshadow,Fail
230
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad cubeshadow,Fail
231
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegradoffset 1darrayshadow,Fail
232
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegradoffset 2darray,Crash
233
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegradoffset 2darrayshadow,Fail
234
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturelod 1darrayshadow,Fail
235
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturelodoffset 1darrayshadow,Fail
236
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4textureoffset 1darrayshadow,Fail
237
 
spec@ext_gpu_shader4@tex-miplevel-selection gpu4textureoffset 2darrayshadow,Fail
238
 
 
239
 
# Regression from i965
240
 
# "Testing GL_LUMINANCE16F_ARB
241
 
#  Expected: (1, 1, 1, 0)
242
 
#  Actual: (1, 1, 1, 1)"
243
 
spec@ext_packed_float@query-rgba-signed-components,Fail
244
 
 
245
 
# "Unexpected GL error: GL_NO_ERROR 0x0
246
 
#  (Error at /home/anholt/src/piglit/tests/spec/ext_texture_format_bgra8888/api-errors.c:63)
247
 
#  Expected GL error: GL_INVALID_OPERATION 0x502
248
 
#  Unexpected GL error: GL_NO_ERROR 0x0
249
 
#  (Error at /home/anholt/src/piglit/tests/spec/ext_texture_format_bgra8888/api-errors.c:69)
250
 
#  Expected GL error: GL_INVALID_OPERATION 0x502
251
 
#  Unexpected GL error: GL_NO_ERROR 0x0
252
 
#  (Error at /home/anholt/src/piglit/tests/spec/ext_texture_format_bgra8888/api-errors.c:103)
253
 
#  Expected GL error: GL_INVALID_OPERATION 0x502"
254
 
spec@ext_texture_format_bgra8888@api-errors,Fail
255
 
 
256
 
# no info, just fails
257
 
spec@intel_performance_query@intel_performance_query-issue_2235,Fail
258
 
 
259
 
# "Unexpected GL error: GL_INVALID_ENUM 0x500
260
 
#  (Error at tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c:349)
261
 
#  Expected GL error: GL_INVALID_OPERATION 0x502"
262
 
spec@khr_texture_compression_astc@basic-gles,Fail
263
 
 
264
 
spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail
265
 
spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail
266
 
spec@khr_texture_compression_astc@miptree-gles srgb,Fail
267
 
spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail