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Mesa 7.0.2 Release Notes / November 10, 2007
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Mesa 7.0.2 is a stable release with bug fixes since version 7.0.
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c9cf607f36e7e50172f5f9c7d552c34e MesaLib-7.0.2.tar.gz
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93e6ed7924ff069a4f883b4fce5349dc MesaLib-7.0.2.tar.bz2
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10c324c3613f90f059cb8429f700f300 MesaLib-7.0.2.zip
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aa8b1244a5de1d23e5814bf9b67f1435 MesaDemos-7.0.2.tar.gz
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11a10410bae7be85cf25bc7119966468 MesaDemos-7.0.2.tar.bz2
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1dd0b5fd6d69430a2fd76a6adbfd8fff MesaDemos-7.0.2.zip
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a7dbf25c025955858bd2d89a6eb6db4c MesaGLUT-7.0.2.tar.gz
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3a33f8efc8c58a592a854cfc7a643286 MesaGLUT-7.0.2.tar.bz2
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eba4ef2aa8c362ead81b54357f1903a3 MesaGLUT-7.0.2.zip
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- Updated Windows VC7 project files
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- Added DESTDIR variable for 'make install'
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- Added pkg-config files for gl, glu, glut and glw libraries
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- Added bluegene-xlc-osmesa and catamount-osmesa-pgi configs
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- Support for Intel G33/Q33/Q35 graphics chipsets
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- Fixed a vertex buffer wrapping issue (bug 9962)
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- Added mutex protection around texture object reference counters
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- Added checking/support for additional chips in the i915/i945 family
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- Fixed a blending/banding issue (bug 11931)
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- Fixed a GLU matrix inversion bug (#6748)
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- Fixed problem with large glDrawArrays calls and indirect rendering
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- Fixed an assortment of i965 driver bugs
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- Fixed x86-64 vertex transformation bug (12216)
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- Fixed X server crash caused by multiple indirect rendering clients
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- Parsing of state.texgen in ARB vertex/fragment programs didn't work
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- Fixed a glCopyPixels/glPixelZoom bug (12417)
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- Fixed a bug when using glMaterial in display lists (bug 10604)
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- Fixed a few GLUT/Fortran issues (Bill Mitchell)
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- Fixed Blender crash bug (12164)
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- Fixed some issues preventing cross-compiling
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- Fixed up broken GL_ATI_separate_stencil extension
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- glDrawArrays(count=0) led to a crash
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- Fix SSE code gen memory leak, possible crash
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- Fixed MMX 565 rgb conversion problem (bug 12614)
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- Added -fno-strict-aliasing and -fPIC flags for gcc
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- Fixed Blender crash in Unichrome driver (bug 13142)
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 2.1
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OSMesa (off-screen) implements OpenGL 2.1
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Windows/Win32 implements OpenGL 2.1
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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Wind River UGL unsupported