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* Copyright 2009 Nicolai Haehnle <nhaehnle@gmail.com>
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#include "r300_context.h"
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#include "util/u_debug.h"
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static const struct debug_named_value r300_debug_options[] = {
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{ "info", DBG_INFO, "Print hardware info (printed by default on debug builds"},
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{ "fp", DBG_FP, "Log fragment program compilation" },
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{ "vp", DBG_VP, "Log vertex program compilation" },
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{ "draw", DBG_DRAW, "Log draw calls" },
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{ "swtcl", DBG_SWTCL, "Log SWTCL-specific info" },
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{ "rsblock", DBG_RS_BLOCK, "Log rasterizer registers" },
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{ "psc", DBG_PSC, "Log vertex stream registers" },
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{ "tex", DBG_TEX, "Log basic info about textures" },
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{ "texalloc", DBG_TEXALLOC, "Log texture mipmap tree info" },
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{ "rs", DBG_RS, "Log rasterizer" },
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{ "fb", DBG_FB, "Log framebuffer" },
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{ "cbzb", DBG_CBZB, "Log fast color clear info" },
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{ "hyperz", DBG_HYPERZ, "Log HyperZ info" },
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{ "scissor", DBG_SCISSOR, "Log scissor info" },
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{ "msaa", DBG_MSAA, "Log MSAA resources"},
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{ "anisohq", DBG_ANISOHQ, "Use high quality anisotropic filtering" },
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{ "notiling", DBG_NO_TILING, "Disable tiling" },
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{ "noimmd", DBG_NO_IMMD, "Disable immediate mode" },
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{ "noopt", DBG_NO_OPT, "Disable shader optimizations" },
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{ "nocbzb", DBG_NO_CBZB, "Disable fast color clear" },
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{ "nozmask", DBG_NO_ZMASK, "Disable zbuffer compression" },
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{ "nohiz", DBG_NO_HIZ, "Disable hierarchical zbuffer" },
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{ "nocmask", DBG_NO_CMASK, "Disable AA compression and fast AA clear" },
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{ "use_tgsi", DBG_USE_TGSI, "Request TGSI shaders from the state tracker" },
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{ "notcl", DBG_NO_TCL, "Disable hardware accelerated Transform/Clip/Lighting" },
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void r300_init_debug(struct r300_screen * screen)
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screen->debug = debug_get_flags_option("RADEON_DEBUG", r300_debug_options, 0);
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void r500_dump_rs_block(struct r300_rs_block *rs)
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unsigned count, ip, it_count, ic_count, i, j;
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unsigned col_ptr, col_fmt;
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count = rs->inst_count & 0xf;
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it_count = rs->count & 0x7f;
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ic_count = (rs->count >> 7) & 0xf;
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fprintf(stderr, "RS Block: %d texcoords (linear), %d colors (perspective)\n",
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fprintf(stderr, "%d instructions\n", count);
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for (i = 0; i < count; i++) {
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if (rs->inst[i] & 0x10) {
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ip = rs->inst[i] & 0xf;
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fprintf(stderr, "texture: ip %d to psf %d\n",
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ip, (rs->inst[i] >> 5) & 0x7f);
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tex_ptr = rs->ip[ip] & 0xffffff;
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fprintf(stderr, " : ");
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if ((tex_ptr & 0x3f) == 63) {
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fprintf(stderr, "1.0");
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} else if ((tex_ptr & 0x3f) == 62) {
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fprintf(stderr, "0.0");
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fprintf(stderr, "[%d]", tex_ptr & 0x3f);
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} while (j-- && fprintf(stderr, "/"));
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fprintf(stderr, "\n");
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if (rs->inst[i] & 0x10000) {
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ip = (rs->inst[i] >> 12) & 0xf;
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fprintf(stderr, "color: ip %d to psf %d\n",
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ip, (rs->inst[i] >> 18) & 0x7f);
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col_ptr = (rs->ip[ip] >> 24) & 0x7;
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col_fmt = (rs->ip[ip] >> 27) & 0xf;
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fprintf(stderr, " : offset %d ", col_ptr);
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fprintf(stderr, "(R/G/B/A)");
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fprintf(stderr, "(R/G/B/0)");
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fprintf(stderr, "(R/G/B/1)");
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fprintf(stderr, "(0/0/0/A)");
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fprintf(stderr, "(0/0/0/0)");
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fprintf(stderr, "(0/0/0/1)");
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fprintf(stderr, "(1/1/1/A)");
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fprintf(stderr, "(1/1/1/0)");
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fprintf(stderr, "(1/1/1/1)");
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fprintf(stderr, "\n");