8
# Captures per-frame state, including all the renderpasses, and
9
# time spent in blits and compute jobs:
13
self.renderpasses = []
15
self.times_sysmem = []
17
self.times_compute = []
21
print("FRAME[{}]: {} blits ({:,} ns), {} SYSMEM ({:,} ns), {} GMEM ({:,} ns), {} COMPUTE ({:,} ns)".format(
23
len(self.times_blit), sum(self.times_blit),
24
len(self.times_sysmem), sum(self.times_sysmem),
25
len(self.times_gmem), sum(self.times_gmem),
26
len(self.times_compute), sum(self.times_compute)
32
restore_clear_time = 0
36
total_time = sum(self.times_blit) + sum(self.times_sysmem) + sum(self.times_gmem) + sum(self.times_compute)
38
for renderpass in self.renderpasses:
40
prologue_time += renderpass.prologue_time
41
binning_time += renderpass.binning_time
42
restore_clear_time += renderpass.restore_clear_time
43
draw_time += renderpass.draw_time
44
resolve_time += renderpass.resolve_time
45
elapsed_time += renderpass.elapsed_time
48
print(" TOTAL: prologue: {:,} ns ({}%), binning: {:,} ns ({}%), restore/clear: {:,} ns ({}%), draw: {:,} ns ({}%), resolve: {:,} ns ({}%), blit: {:,} ns ({}%), compute: {:,} ns ({}%), GMEM: {:,} ns ({}%), sysmem: {:,} ns ({}%), total: {:,} ns\n".format(
49
prologue_time, 100.0 * prologue_time / total_time,
50
binning_time, 100.0 * binning_time / total_time,
51
restore_clear_time, 100.0 * restore_clear_time / total_time,
52
draw_time, 100.0 * draw_time / total_time,
53
resolve_time, 100.0 * resolve_time / total_time,
54
sum(self.times_blit), 100.0 * sum(self.times_blit) / total_time,
55
sum(self.times_compute), 100.0 * sum(self.times_compute) / total_time,
56
sum(self.times_gmem), 100.0 * sum(self.times_gmem) / total_time,
57
sum(self.times_sysmem), 100.0 * sum(self.times_sysmem) / total_time,
61
class FramebufferState:
62
def __init__(self, width, height, layers, samples, nr_cbufs):
66
self.samples = samples
67
self.nr_cbufs = nr_cbufs
68
self.surfaces = [] # per MRT + zsbuf
70
def get_formats(self):
72
for surface in self.surfaces:
73
formats.append(surface.format)
77
def __init__(self, width, height, samples, format):
80
self.samples = samples
84
def __init__(self, nbins_x, nbins_y, bin_w, bin_h):
85
self.nbins_x = nbins_x
86
self.nbins_y = nbins_y
90
# Captures per-renderpass state, which can be either a binning or
91
# sysmem pass. Blits and compute jobs are not tracked separately
92
# but have their time their times accounted for in the Frame state
94
def __init__(self, cleared, gmem_reason, num_draws):
95
self.cleared = cleared
96
self.gmem_reason = gmem_reason
97
self.num_draws = num_draws
99
# The rest of the parameters aren't known until we see a later trace:
100
self.binning_state = None # None for sysmem passes, else BinningState
102
self.fast_cleared = None
104
self.elapsed_time = 0
105
self.state_restore_time = 0
106
self.prologue_time = 0
108
self.restore_clear_time = 0
110
# Specific to GMEM passes:
111
self.binning_time = 0
112
self.vsc_overflow_test_time = 0
113
self.resolve_time = 0
115
def print_gmem_pass(self, nr):
116
print(" GMEM[{}]: {}x{} ({}x{} tiles), {} draws, prologue: {:,} ns, binning: {:,} ns, restore/clear: {:,} ns, draw: {:,} ns, resolve: {:,} ns, total: {:,} ns, rt/zs: {}".format(
117
nr, self.fb.width, self.fb.height,
118
self.binning_state.nbins_x, self.binning_state.nbins_y,
119
self.num_draws, self.prologue_time, self.binning_time,
120
self.restore_clear_time, self.draw_time, self.resolve_time,
122
", ".join(self.fb.get_formats())
125
def print_sysmem_pass(self, nr):
126
print(" SYSMEM[{}]: {}x{}, {} draws, prologue: {:,} ns, clear: {:,} ns, draw: {:,} ns, total: {:,} ns, rt/zs: {}".format(
127
nr, self.fb.width, self.fb.height,
128
self.num_draws, self.prologue_time,
129
self.restore_clear_time, self.draw_time,
131
", ".join(self.fb.get_formats())
135
if self.binning_state:
136
self.print_gmem_pass(nr)
138
self.print_sysmem_pass(nr)
141
filename = sys.argv[1]
142
if filename.endswith(".gz"):
143
file = gzip.open(filename, "r")
144
file = io.TextIOWrapper(file)
146
file = open(filename, "r")
147
lines = file.read().split('\n')
149
flush_batch_match = re.compile(r": flush_batch: (\S+): cleared=(\S+), gmem_reason=(\S+), num_draws=(\S+)")
150
framebuffer_match = re.compile(r": framebuffer: (\S+)x(\S+)x(\S+)@(\S+), nr_cbufs: (\S+)")
151
surface_match = re.compile(r": surface: (\S+)x(\S+)@(\S+), fmt=(\S+)")
153
# draw/renderpass passes:
154
gmem_match = re.compile(r": render_gmem: (\S+)x(\S+) bins of (\S+)x(\S+)")
155
sysmem_match = re.compile(r": render_sysmem")
156
state_restore_match = re.compile(r"\+(\S+): end_state_restore")
157
prologue_match = re.compile(r"\+(\S+): end_prologue")
158
binning_ib_match = re.compile(r"\+(\S+): end_binning_ib")
159
vsc_overflow_match = re.compile(r"\+(\S+): end_vsc_overflow_test")
160
draw_ib_match = re.compile(r"\+(\S+): end_draw_ib")
161
resolve_match = re.compile(r"\+(\S+): end_resolve")
163
start_clear_restore_match = re.compile(r"start_clear_restore: fast_cleared: (\S+)")
164
end_clear_restore_match = re.compile(r"\+(\S+): end_clear_restore")
167
compute_match = re.compile(r": start_compute")
168
blit_match = re.compile(r": start_blit")
170
# End of pass/frame markers:
171
elapsed_match = re.compile(r"ELAPSED: (\S+) ns")
172
eof_match = re.compile(r"END OF FRAME (\S+)")
174
frame = Frame() # current frame state
175
renderpass = None # current renderpass state
178
# Helper to set the appropriate times table for the current pass,
179
# which is expected to only happen once for a given render pass
182
if times is not None:
183
print("expected times to not be set yet")
187
# Note, we only expect the flush_batch trace for !nondraw:
188
match = re.search(flush_batch_match, line)
189
if match is not None:
190
assert(renderpass is None)
191
renderpass = RenderPass(cleared=match.group(2),
192
gmem_reason=match.group(3),
193
num_draws=match.group(4))
194
frame.renderpasses.append(renderpass)
197
match = re.search(framebuffer_match, line)
198
if match is not None:
199
assert(renderpass.fb is None)
200
renderpass.fb = FramebufferState(width=match.group(1),
201
height=match.group(2),
202
layers=match.group(3),
203
samples=match.group(4),
204
nr_cbufs=match.group(5))
207
match = re.search(surface_match, line)
208
if match is not None:
209
surface = SurfaceState(width=match.group(1),
210
height=match.group(2),
211
samples=match.group(3),
212
format=match.group(4))
213
renderpass.fb.surfaces.append(surface)
216
match = re.search(gmem_match, line)
217
if match is not None:
218
assert(renderpass.binning_state is None)
219
renderpass.binning_state = BinningState(nbins_x=match.group(1),
220
nbins_y=match.group(2),
221
bin_w=match.group(3),
222
bin_h=match.group(4))
223
set_times(frame.times_gmem)
226
match = re.search(sysmem_match, line)
227
if match is not None:
228
assert(renderpass.binning_state is None)
229
set_times(frame.times_sysmem)
232
match = re.search(state_restore_match, line)
233
if match is not None:
234
renderpass.state_restore_time += int(match.group(1))
237
match = re.search(prologue_match, line)
238
if match is not None:
239
renderpass.prologue_time += int(match.group(1))
242
match = re.search(binning_ib_match, line)
243
if match is not None:
244
assert(renderpass.binning_state is not None)
245
renderpass.binning_time += int(match.group(1))
248
match = re.search(vsc_overflow_match, line)
249
if match is not None:
250
assert(renderpass.binning_state is not None)
251
renderpass.vsc_overflow_test_time += int(match.group(1))
254
match = re.search(draw_ib_match, line)
255
if match is not None:
256
renderpass.draw_time += int(match.group(1))
259
match = re.search(resolve_match, line)
260
if match is not None:
261
assert(renderpass.binning_state is not None)
262
renderpass.resolve_time += int(match.group(1))
265
match = re.search(start_clear_restore_match, line)
266
if match is not None:
267
renderpass.fast_cleared = match.group(1)
270
match = re.search(end_clear_restore_match, line)
271
if match is not None:
272
renderpass.restore_clear_time += int(match.group(1))
275
match = re.search(compute_match, line)
276
if match is not None:
277
set_times(frame.times_compute)
280
match = re.search(blit_match, line)
281
if match is not None:
282
set_times(frame.times_blit)
285
match = re.search(eof_match, line)
286
if match is not None:
287
frame.frame_nr = int(match.group(1))
294
match = re.search(elapsed_match, line)
295
if match is not None:
296
time = int(match.group(1))
297
#print("ELAPSED: " + str(time) + " ns")
298
if renderpass is not None:
299
renderpass.elapsed_time = time
306
if __name__ == "__main__":